At least four GCSEs at grade 3 or above, or achievement of a pass in a relevant Level 1 qualification.
Entry requirements
Why choose this course?
This dynamic Level 2 qualification develops practical and organisational skills within the esports industry, covering team management, event planning, streaming, production and understanding competitive gaming environments. It supports creative, technical and professional progression in rapidly expanding digital sectors.
Further information
Ideal for learners interested in esports, gaming or digital media who want structured preparation for L3 Esports, Computing or digital-creative pathways.
- Esports games, teams and tournaments
- Establishing esports organisations, structures, branding and operational planning
- Planning, organising and promoting esports events and tournaments
- Streaming for esports including live broadcasting, overlays and production
- Positive Health and Well-being in esports
Progression includes L3 Esports, L3 Computing, T Level Digital or broader creative/digital study across the college subject to interview and application.
Assessed through varied methods including video submissions, presentations, practical work, audio content and flexible coursework graded Pass–Distinction.